C.H.O.W # 414 Avian Cowboy

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C.H.O.W # 414 Avian Cowboy

C.H.O.W # 414 Avian Cowboy

Character of the Week #414
Avian Cowboy
:right: Deadline - Sunday, November 20th 10PM GMT :left:

Anthropomorphise a bird of your choice, and make them into a rootin’ tootin’ cowboy.

Characterisation will be an important aspect of this challenge. Think of Disney, Dreamworks, Warner brothers, etc and their presentation of humanised animals (although you aren’t limited to a cartoony style by any means). For instance a brash showoff gunslinger might suit a cockerel or bird of paradise, a villain moodily tossing a coin in the corner could be a buzzard and a comedic plump and clumsy cowboy might be a chicken or dodo. Every part of your design should ideally ooze character.

- Humanoid anthropomorphic bird. (May have wings for arms, bird head etc.)
- May be based on any bird: flightless, extinct, etc. Nothing mythical.
- Must have cowboy hat and at least one pistol visible in design.

The Rules:

Finals must be posted in the finals thread before the deadline is stated as CLOSED.

At least 3/4 of the character must be visible (minimum from the knees up). No back views are allowed without a front please.

Only ONE character please and no multiple submissions.

Sketches or rushed artwork will not be accepted into the poll. Character MUST be readable (A 3D modeler must be able to model the character by looking at your image). Polished line-art is acceptable.

No photograph paint overs, must be 100% original work. (See next rule for exception)

3D is permitted and renders MAY be used as whole or in part of a painting, as long as YOU created the work. If 3D was used in your piece, then you must also submit a SCREENSHOT of the asset in the 3D program you used. Pre-made and/or purchased, online, assets are forbidden.

At least two wips posted with your final in the finals thread.

Design your character for the brief, not for your personal fetish. Keep the designs practical. Nude figures with no design elements will not be accepted as a design.

Please read through the thread for any posts made by the mod. They likely answered a question that was asked about the challenge!

Have fun!



First attempt at Ambient Occlusion

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For some reasons it doesn't look quite 3D . Could someone give me a pointer ?:hugsmile:

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DSG 2251: The Snogger

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The Snogger

Snog is a british slang word for making out/french kissing/etc. This creature has mostly mouth and lips and tries to snog everything it can!

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stumped on how to make the hair

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hello, i've always been stumped on how to make the hair realistic
it has been so long and i've found that making hair is the weakest in my art.
i've only managed to draw the third one's hair easily because the reference picture 's hair is only black

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Art: Looking for input as I go along!

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EDIT: Could the mods please move this thread to Art Critique Center? I accidentally posted it here >_> Tabs man...

Hey everyone!
This seemed like the best place to update my progress as I get through this painting! It's been knocking around in my head for a while, and I'd love any feedback.

Here's my preliminary drawing just trying to flesh out the scene:

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Now, usually I would work out all of the perspective by hand, but a big part of what I'm trying to do at the moment is get much better at working quickly.
Despite my reservations (only in the last year or so have I managed to rid myself of the idea that using photos is cheating : p) a big part of working quickly seems to be using 3d and photobashing, and I would really like to get better at both of those things.
This will be the first time I've really tried to employ either in a larger illustration.
With that in mind, here is my quick and dirty render in modo:

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And here's where we are at the end of today. I've just bashed together a whole lot of photos (some I've taken myself, some I've stolen from google) with only some painting. Of course I know the lighting is very very wrong (shirt, desktop, yep) but I was thinking I wanted to try and approximate the feel of the whole room and make sure was happy with the composition and arrangement before committing myself too much to specifics.

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Now of course this is a very new way of working to me (coming from a fine art background) and any and all input is very welcome. Even if you guys think very dramatic changes are necessary, please let me know!
Thanks!

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My first digital portrait

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Hello everyone - first post ever here!

I've been generally struggling with drawing female faces and after a couple of days of practicing, I decided to try to paint one digitally. (used Krita)
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The whole process took me about 2 hours. No reference image was used, except for the roots of the hair (as if any girl looks like that).

I'd like to make the image pop a little bit more which I guess is just a matter of time spent rendering it. But I am also having a hard time adding a kind of gradient background that won't look artificial and help add atmosphere to the image. Any tips?

I really want to hear what I can improve on, so shoot me with your critiques!

Cheers, Ned

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Master Study for the Weekend #815 05/11/16-06/11/16

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We are doing fullcolour master studies every day/weekend on our journey to get betterat art. Join us and continue to Level Up!

Here is today's imagefor the day – John William Waterhouse - A Naiad

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Begin the master study from the image above. Studies are to be in full colour. Be faithful to the master study. Do not use the colour picker. Do not trace. This is an exercise that over time will pump up your skills very quickly.

Make your study and the master work the same size. This makes it easier for you and others to critique. Do not make it hard for yourself

Upload your finished study directly in a reply to today's thread. Every day or weekend will have it's own thread with the image of the day.

Time limit - 1 Hour minimum at least. This is the minimum to get the full benefit, but you're welcome to put a lot more time into it. The longer you can spend on it, the better you will get.

Try to see how the artist worked and bring this into your study. Match the colour and the shapes in broad strokes, leave details out unless you have the time later. Go from the largest shapes of colour first. Fingernails and eyelashes should be ignored to the end.

Work on a small format, this stops you making those details and enables you to capture the essence. You can make it bigger later.

Please post your imageside by side with the original, either next to each other or on topof each other. This makes it easier for people to see and critique.

You may not wish to doa study everyday, but work on one over several days. This can makeyou push yourself harder.

Critique from yourselfand others is always welcomed here, as we are here to improve.Comment on what you think you've learnt from doing the study, whereit failed, worked and what you will take forward to the next one.

Please try to researchthe artist, their paintings & techniques as learning art historyis equally important.

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copycat2 - Composition 1.1

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Greetings, newbie here starting out.

For my first masterstudy i chose an image that cought my attention and that wasn't too busy, it felt less intimidating than some of the others. I definitely spent too much time on this, closer to two hours than one hour (kinda forgot about the time). So for this one i definitely spent much of my effort just trying to get the shapes and values to be somewhat in the right place. I did a fair bit of push n pull to get the values closer to the original, still the lower face lacks some of the contrast of the original. The biggest mistake was probably to go in and try to detail the faces, I felt like since those are the points of interest that it would be interesting to try doing those and leaving some other areas pretty low detail (economy). In the end there are still plenty of faults with the faces, such as the nose angle, the top face is drawn out vertically, etc. I did try to put some effort into the softness/hardness of some of the edges whenever it popped out at me. I feel like this first one was a lot of just getting more brush technique mileage and just getting my feet wet, for the next one I think my goals will be clearer.

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CHOW #413 Countess Elizabeth Báthory :: FINALS

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CHOW #413 Countess Elizabeth Báthory :: FINALS

CHOW #413 Countess Elizabeth Báthory :: FINALS

Character of the Week #413
Countess Elizabeth Báthory
:right: Deadline - Sunday, November 6th 10PM GMT :left:

Countess Elizabeth Bathory is a real life historical figure from Hungarian nobility and mass murderess who supposedly bathed in the virgin blood of her victims to keep her youth. At her trail her death toll was reportedly 650 victims.
Nicknames for her include “the blood countess” and “countess Dracula.”

For this round we would like to re imagine this historical figure as a vampire countess.
Remember there are many interpretations of how a vampire looks. They can be perfect, porcelain waifs straight out of "twilight", twisted Nosferatu, or even monstrosities with bat wings and large claws. Please keep it humanoid though, no creatures.

https://en.wikipedia.org/wiki/Elizabeth_B%C3%A1thory

- Female vampire.
- Covered in blood, or blood stained clothes.
- Wears clothes suitable for Nobility of the period. (Fantasy, doesn't have to be historically accurate.)
- Genre is fantasy horror.

The Rules:

Finals must be posted in the finals thread before the deadline is stated as CLOSED.

At least 3/4 of the character must be visible (minimum from the knees up). No back views are allowed without a front please.

Only ONE character please and no multiple submissions.

Sketches or rushed artwork will not be accepted into the poll. Character MUST be readable (A 3D modeler must be able to model the character by looking at your image). Polished line-art is acceptable.

No photograph paint overs, must be 100% original work. (See next rule for exception)

3D is permitted and renders MAY be used as whole or in part of a painting, as long as YOU created the work. If 3D was used in your piece, then you must also submit a SCREENSHOT of the asset in the 3D program you used. Pre-made and/or purchased, online, assets are forbidden.

At least two wips posted with your final in the finals thread.

Design your character for the brief, not for your personal fetish. Keep the designs practical. Nude figures with no design elements will not be accepted as a design.

Please read through the thread for any posts made by the mod. They likely answered a question that was asked about the challenge!

Have fun!