Beyond Good and Evil [Walkthrough]

Beyond Good and Evil

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*** Walkthrough, FAQ, Pearl Guide, and Photo Guide.
*** By Khyron
*** Version 1.0
I.   Basics
     A. Characters
     B. Move list
II.  Items
     A. Usable Items
     B. Key Items
     C. Photo List
     D. Pearl List
     E. M-Disk List
III. Walkthrough
IV.  Credits and other info.
===   Section I - The Basics   ===

A : Characters

Weapon - Dai-jo Staff
Tools - Camera, Disc Launcher.

Jade is the main character of a story. She was orphaned by the war against 
the Domz. When she came to Hillys, she set up a shelter for other orphaned 
victims, in a Lighthouse. Jade is a freelance action reporter, willing to do 
missions for anyone willing to pay her for them. She"s a strong fighter, with 
a strong will and kind heart.
Jade attacks with her Dai-Jo staff, which can charge up to do a powerful 
attack, hurting anything in range of her. It can also be upgraded to fire 
energy as she performs the energy-charge attack.
Her main tool is her camera. She can use it to make money and complete 
objectives. Once Jade has found a special glove, she can fire small discs, 
useful to distract guards or to make precision shots at enemy weak points.

Weapon - Cutter Hammer
Tools - Cutter Hammer, Jet Boots.

"Uncle" Pey"j is a close friend of Jade"s. A portly pig-man, he"s wonderful 
at fixing things, and more of a mechanic than a fighter. When things get 
tough, he can attack by propelling himself at the enemy with his trusty Jet 
Boots, an invention he made himself. Pey"j always looks out for Jade, 
sticking by her side and helping her through sticky situations as best he 
Pey"j can use his Jet Boots to fly up into the air, then slam down into the 
ground. This can knock enemies on the ground, into the air, and can flatten 
those he lands on. Soon after acquiring the boots, Pey"j will pick up his 
Cutter Hammer, allowing him to cut through bolts and bash enemies over the 

Double H
Weapon - Power Hammer
Tools - Power Hammer, Hillyan Army Armor

Double H is a member of Iris, the "terrorist" network which opposes the Alpha 
Sections. A very dedicated soldier, who takes everything seriously, and works 
as hard as he can to oppose the Alpha Sections and expose the truth behind 
the DomZ attacks. As a member of the Hillyan Army, he is protected by sturdy 
armor and can walk through laser beams which Jade cannot. He"s always quoting 
doctrines from Carlson Peeters Manual, which Jade seems to know as well...
When attacking, Double H has the same energy shield that the Alpha Section 
soldiers do, and uses a power hammer much like theirs. His super ability 
strikes the hammer against the ground, much like Pey"j"s Jet boots attack 
can. As a special ability, he dons his army helmet and charges head-first 
into a barred or mesh grating. (He can also charge into Alpha Sections from 
behind, to damage their air tanks)

A heavily-accented holocron, part of Jade"s computer. Secundo digitizes items 
for Jade, makes wisecracks, and helps her find work. He"s also a master at 
computers like himself, and can help Jade and company whenever they need help 
running or repairing a computer they come across.

Hahn, Nino, and Mei. These three are the primary driving force behind all 
IRIS actions in Hillys. Hahn is the leader of the group, but not the chief of 
all IRIS activities in Hillys (The chief relays instructions from afar). Nino 
is the editor and spokesperson behind the IRIS network, the one who produces 
all the issues of their Newsletter. Mei is your main contact in IRIS, a cute 
feline girl. She"s the one you speak with most of the time via E-mail, and 
the one you"re sending your photos to.

Alpha Sections
These shady soldiers are said to be the main fighting force against the DomZ 
attacks, but why is it they always arrive late? And the kidnappings by the 
DomZ seem to be getting worse, even with their protection... their leader is 
a sinister-looking General who leads a propoganda campaign. You"ll see, and 
hear him, quite often in the game...

B : Moves List

On foot : 
Movement - Arrow keys, WASD.
Crawl / Sneak - CTRL
Use object - Q
Buddy Action - E
Attack - Left mouse button
Dodge / Forward dive - Right mouse button
Camera view - Shift, or Numpad 0
Take Photo - Left-mouse-button while in camera view.
Toss Disk - Right-mouse-button while in camera view.

Combos - there are two combo attacks in the game. One is a short, fast combo 
that consists of tapping the mouse button twice. The second, is a longer, but 
more damaging combo. To execute this one, tap the button twice, pause a sec, 
then start tapping it rapidly. Jade should hit twice, then start spinning 
with her staff, finishing with a roundhouse kick and a vicious staff blow.
Backwards handstand - Face away from your enemy, hold down towards them and 
attack repeatedly. Jade should do a backwards handstand to kick the enemy. 
Sometimes she may just thrust her staff behind her to attack whomever is 
Charge Attack - This comes in two flavours. Regular, and strengthened. When 
you use it, hold down the mouse button to gather energy in the staff. When 
all the particles are in the staff, it will glow purple. Release the attack 
button to release a huge amount of energy in a wide circle. When you get the 
super-attack strengthener, after you release the attack button, tap it wildly 
to release globes of purple energy which home-in on enemies. These globes are 
the best for taking out alpha sections and alpha section flying robots.

===   Section II - Items   ===

A : Usable Items
Starkos - Starkos are small food items that restore 1 unit of health.
(Cost from vending machine : 150)
Box of K-Bups - Box of food that will restore ALL of your health when used.
(Cost from Vending machine : 300)
Boost Unit - Initiates a burst of speed while riding in the Hovercraft.
POD repair unit      - Heals 1 wrench for the Hovercraft.
(Cost from vending machine : 150)
Set of PODs          - Heals all wrenches on the hovercraft.
(Cost from Vending Machine : 300)
B : Key Items
Active Principle (PA1) - Increases your health by 1 heart.
PA1 - Lighthouse bathroom
PA1 - Entrance to Black Isle Mines
PA1 - Inside the Black Isle Mines (1500 Credits)
PA1 - Buy from Nouri in the City (1500 credits)
PA1 - Ming Tsu"s shop (1500 credits)
PA1 - Nutripills factory, the generator area in the electrical room (Knock a 
mech into the electrical field to get to it)
PA1 - Nutripills factory, in a cabinet guarded by two alpha-sections.
PA1 - Nutripills factory, after defeating robot boss.
PA1 - Slaughterhouse, in the North Wing, protected by 2 Alpha Section 
soldiers and mines!
PA1 - Slaughterhouse, North Wing, up a mined ramp with an Alpha Section 
guarding the door.
PA1 - Slaughterhouse, East Wing, after travelling under the crate 
transportation area.
PA1 - Lunar Transmitter, in the Vending Machine.

Meca Impulsers increase the vehicle health by 1 wrench
Meca Impulser - Mammago Garage (1500 credits)
Meca Impulser - Mammago Garage (1500 credits)
Meca Impusler - Ming Tsu"s shop (1500 credits)
Meca Impulser - Slaughterhouse Trolley section.
Meca Impulser - Volcano"s Treasure

Animal Detector - Ming Tsu"s shop (1000 credits) - Lets you see where on the 
map animals are, for you to photograph.
Pearl Detector - Ming Tsu"s shop (3000 credits) - Shows you where pearls are 
on the map, that you don"t have yet.
Super Attack Strengthener - Ming Tsu"s shop (2000 credits) - When you use a 
super attack, this will shoot out orbs at enemies.
Gyrodisk Launcher - Nutripills factory, secured locker - Allows you to throw 
disks to hurt some enemies, set off traps and mines, cause a distraction, and 
to push buttons from far away.

C : Photo List
A list of all the species in Hillys, as well as how much the science center 
pays per photo.
Homo Sapien - 150un  - Everywhere! Well, the lighthouse, town, and Double-H
all count.
Adalia Octopunctata    - 200un  - Flying bug in Lighthouse
Capra Sapien           - 350un  - Goatlike children in Lighthouse
Canis Canis            - 100un  - Dog (Woof) in Lighthouse
Larus Albus            - 400un  - Seagulls
Priodontes Campestris  - 150un  - Field Armadillos outside of Lighthouse
Lampyris Campestris    - 300un  - Fireflies by Tree at night, Lighthouse
Sus Sapiens            - 600un  - Pey"j
Lutra Erectra          - 1000un - Otter above Lighthouse
Dipneustes Trilineatus - 400un - Fish swimming around (Lighthouse Hangar)
Rhinocerous Sapiens    - 300un  - Rhino guys in Mammago Garage.
Teratosaurus Imperator - 2000un - Wormlike Domz Boss (Mammago Garage)
Rascax Caeruleus       - 300un  - School of fish outside of the Garage area.
Aquilus Sapiens        - 300un  - Birdlike man selling newspapers
Walrus Sapiens         - 300un  - Walrus shopkeeper in Ming-Tzu"s shop
Taurus Sapiens         - 350un  - Bull bartender at Akuda Bar
Carcharodon Sapiens    - 400un  - Sharklike people in the Akuda Bar
Astacus Erectus        - 400un  - Plated animals outside Black Isle Mines.
Musca Saprophagia      - 150un  - Flies found all over Hillys
Lycoperdon Fugiferus   - 400un  - Orange balloon creatures in dungeons.
Anemonia Mutabilis     - 500un  - Large purple anemonies in dungeons.
Crochax Velox          - 1000un - Flying enemies that grab hold of you
Polypody Amoeba        - 750un  - Amoeba found inside the Black Isle Mines
Cyanea Urtica          - 700un  - Green jellyfish-like creatures in dungeons.
Alicia Splendens       - 300un  - Waving tentacles found on walls of caves
Pelagia Pachydermis    - 800un  - Mutated green jellyfish - strong defense.
Spongus Gluanteus      - 500un  - Sponge at the bottom of Black Isle Mines.
Helix Rupestris        - 500un  - Large Nautilus snail in Black Isle Mines.
Papilio Pilosus        - 300un  - Pink Slug on a ledge at the mines entrance
Planaria Rupestris     - 500un  - Flying green creature in Black Isle Mines
Nautilus Fluoreus      - 500un  - Flying nautilus in the Black Isle Mines.
Palinurus Rupestris    - 900un  - Small squat monsters in dungeons
Pterolimax Gigantea    - 3000un - Black Isle Mines boss.
Arachnis Viridis       - 350un  - small spider creatures in dungeons.
Felis Sapiens          - 400un  - Feline girl (Mei) in the Iris HQ.
Bufo Erectus           - 450un  - Frogs outside of Vorax Lair.
Macropodia Omnivora    - 400un  - Little worms found outside dungeons.
Vorax Nocturnus        - 500un  - Flying blue enemies, huge fangs.
Rattus Giganteus       - 200un  - Rats, in many dungeons.
Cyclopeus Palustris    - 3500un - "Reaper" enemy in the Nutripills factory.
Sarcophagus Domzii     - 900un  - "Sarcophagus" Domz in various dungeons.
Rattus Albus           - 750un  - White rat found in the Nutripills factory
Blabera Gregaria       - 700un  - Small insects found in empty cabinets.
Aedes Raymanis         - 800un  - Mosquito in the Nutripills Laboratory.
Manta Cyanea           - 700un  - Manta Ray that flies over Hillys.
Manta Magnificens      - 850un  - Manta Ray that flies around Lighthouse.
Megaptera Purpurea     - 2200un - Giant whale behind the Black Isle.
Megaptera Borealis     - 2000un - Giant whale behind the Lighthouse.
Anguilla Bifida        - 600un  - Worm swimming around in slaughterhouse.
Trilobites Saltans     - 1100un - Crawling around in the Slaughterhouse.
Ignis Ignifera         - 700un  - Little flame creature in the Slaughterhouse
Timorea Saponifera     - 800un  - Little blue creature in the slaughterhouse.
Amoeba Saltans         - 500un  - Green amoeba in the Slaughterhouse.
Aurelia Magnificens    - 500un  - Jelly creature in the Volcano"s Treasure.
Megaptera Anaerobia    - 800un  - Space-whale, encased in ice.

D : Pearl List
A list of all of the 88 pearls in Hillys, and where they"re found.
&ndash1 - Domz Lighthouse Monster
&ndash2 - Domz Sea Serpent
&ndash3 - Looter"s Bounty (Looter"s Cavern 1)
&ndash4 - Science Center : Film of Animals 2
&ndash5 - Victory in the Disk Game (Akuda Bar)
&ndash6 - Rufus" Booty (Akuda Bar)
&ndash7 - Science Center : Film of Animals 3
&ndash8 - Race 1 Victory
&ndash9 - Race 2 Victory
&ndash10 - Domz Pterolimax (End of Black Isle Mines)
&ndash11 - Science Center : Film of Animals 4
&ndash12 - Pearl Crochax (Vorax Lair, behind Mammago Garage)
&ndash13 - Taken back from the Alpha Sections (Shed behind Nouri"s shop)
&ndash14 - Bought from Nouri
&ndash15 - Bought from Ming-Tzu
&ndash16 - Taken Back from the Alpha Sections (From the "Transit" sector, unmarked 
door in the Pedestrian district)
&ndash17 - Science Center : Film of Animals 5
&ndash18 - Looter"s Booty (Looter"s Cavern 2)
&ndash19 - Taken Back from the Alpha Sections (Nutripills Factory - Lab)
&ndash20 - DomZ Robot at the Factory (Nutripills Factory - Boss)
&ndash21 - DomZ Torture Machine (Nutripills Factory)
&ndash22 - Reaper (Nutripills Factory)
&ndash23 - Hillyans" Donations (Complete Nutripills factory - Get from IRIS)
&ndash24 - Hillyans" Donations (Complete Nutripills factory - Get from IRIS)
&ndash25 - Hillyans" Donations (Complete Nutripills factory - Get from IRIS)
&ndash26 - Hillyans" Donations (Complete Nutripills factory - Get from IRIS)
&ndash27 - Hillyans" Donations (Complete Nutripills factory - Get from IRIS)
&ndash28 - Science Center : Film of Animals 6
&ndash29 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash30 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash31 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash32 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash33 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash34 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash35 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash36 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash37 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash38 - Taken Back from the Alpha Sections (Found in the Alpha Section HQ, 
behind the Laser fence in the Fountain Square)
&ndash39 - Taken Back from the Alpha Sections (Crochax pearl in the forbidden 
&ndash40 - Taken Back from the Alpha Sections (Crochax pearl in the forbidden 
&ndash41 - Taken Back from the Alpha Sections (Crochax pearl in the forbidden 
&ndash42 - Alpha Sections HQ (Barred area in the Pedestrian Sector)
&ndash43 - Alpha Sections HQ (Barred area in the Pedestrian Sector)
&ndash44 - Alpha Sections HQ (Barred area in the Pedestrian Sector)
&ndash45 - Victory in the Disk Game (After the Slaughterhouse)
&ndash46 - Bought from Nouri (After the Nutripills Factory)
&ndash47 - Bought from Ming-Tsu (After the Nutripills Factory)
&ndash48 - Taken back fromt he Alpha Sections (Inside the Slaughterhouse, east 
&ndash49 - Looter"s Booty (Looter"s Cavern 3)
&ndash50 - DomZ Sea Serpent (After the Slaughterhouse)
&ndash51 - Looter"s Booty (Looter"s Cavern 4)
&ndash52 - Taken back from the Alpha Sections (Inside the Trolley area in the 
&ndash53 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash54 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash55 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash56 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash57 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash58 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash59 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash60 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash61 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash62 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash63 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash64 - Hillyans" Donations (Collected from IRIS, Post-Slaughterhouse)
&ndash65 - Taken back from the Alpha Sections (In a crate behind the laser 
barriers in the main canal)
&ndash66 - Bought from Ming-Tzu (Post-Slaughterhouse)
&ndash67 - Taken back from the Alpha Sections (Triangle door, just outside of the 
Akuda Bar)
&ndash68 - Taken back from the Alpha Sections (Triangle door, just outside of the 
Akuda Bar)
&ndash69 - Taken back from the Alpha Sections (Triangle door, just outside of the 
Akuda Bar)
&ndash70 - Taken Back from the Alpha Sections (Slaughterhouses, protected by 4 
Alpha Sections, North Wing)
&ndash71 - Race 3 Victory
&ndash72 - Race 4 Victory
&ndash73 - DomZ Sea Serpent (Aerial version, after you get the Beluga Working)
&ndash74 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash75 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash76 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash77 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash78 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash79 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash80 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash81 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash82 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash83 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash84 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash85 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash86 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash87 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)
&ndash88 - Volcano Crochax (Volcano"s Treasure, on top of the Black Isle)

E : M-Disk List
A list of all the M-Disks in Hillys.
1  - Game Save
   - You start with this!
2  - Mr De Castellac
   - You get this at the lighthouse, after restoring power.
3  - The Pearl and The Currents
   - Given to you by IRIS, to detail your mission.
4  - For Jade
   - Given to you by Pey"j in the Nutripills Factory.
5  - Surveillance Camera
   - Found in the Nutripills Factory
6  - Hillyan Army Databank
   - Found in the Nutripills Factory computer room, near where you found &ndash5
7  - Beluga Check-Up
   - Found in the Hangar after you open it up and find the Beluga.
8  - Animal Species
   - A collection of all the Animals that you photographed. (Given once you
 find all photos!)
9  - Iris 511
   - First Iris disk from Ming-Tsu.
10 - Iris 512
   - 2nd Iris disk. Details your report from the Black Isle Mines.
11 - Iris 513
   - 3rd Iris disk. Details your report from the Nutripills Factory.
12 - Iris 514
   - 4th Iris disk. Details your report from the Slaughterhouse.
13 - ???   (Unknown, possibly get 1st place in all Races?)
   - ???
14 - Pearl Game
   - Reward for finding all 88 pearls

===   Section III - Walkthrough   ===
After the intro finishes, start attacking the Domz as they come near you.
This is an easy fight, just keep combo"ing each one in turn. There are two
different combos you can do : First, tap the mouse button 3 times in a row,
and you"ll hit twice, followed by a powerful third blow. Second, if you tap
the mouse button twice, then pause, then start tapping some more, you"ll
start a spinning attack, dealing MUCH more damage. Either way, you should
have no troubles here.
Once you"ve defeated the Domz, Jade is taken belowground to confront a very
large, dangerous Domz. Pey"j runs in to rescue her. As this battle starts,
charge up your Dai"jo staff (Hold down Attack) to break out of the spikes
that hold you. Run up to the boss, and attack his Eye. After a few hits,
spikes rise up and the boss"s eye will rise out of range. When this happens,
charge up the staff and hit him with a charge attack to knock him down. Hit
him a few more times until he rises up, then charge-attack him again. Repeat
this until he dies.
Grab the pearl, and an Alpha Section soldier will come down to let you up,
and to tell you that it"s save above. Float up, out of the cavern.
After the cutscene, grab your Camera. Your camera is used as one of your 
primary moneymakers. You need 350 units to charge up the shield, and there 
are plenty of things to photograph inside the lighthouse. Start by taking a 
photo of the child with glasses, and the insect (150 and 200 units, 
respectively). This will be enough to get the power back on, and the shield 
turned on.
Turn around, go into the kitchen. There"s a Starkos on the counter. This will 
refill one heart. Take it, then take the 3 in the fridge. Go to the stove, 
kick it open, and take one more. Turn around, and run up the ramp to the 
second level.
Up here, take a photo of the goatlike child with horns (There are 2) for 
another 350 units, then take a photo of the large dog for 100 more. To the 
right of the dog, is Jade"s room. Enter there, and run up the ramp, to get 
another starkos. Head out, then make an immediate left. Push the button on 
the wall to enter the bathroom, and get an Active Principle, which increases 
your health meter by 1 heart. Run out, hit the other button on the wall, and 
run outside to the shield. It"s easy to take a photo of a Seagull out here 
for 400 units. There"s a two-legged otter above the shield, but I wasn"t able 
to take a photo of it. You need the zoom feature, which we can"t get yet. 
Head back down to the dog, Woof. Try to take the item from his mouth, and 
he"ll run outside, chase him out there. Run up to him, and hit Mouse2 to dive 
at him. When you grab him, he"ll stop and you can take the Box of K-Bups, 
which restores ALL your health.
Take a photo of the field armadillo for 150 unts, and if it"s nighttime, you 
can go move down by the tree to get a photo of Fireflies, worth 300 units (If 
it"s not Night, just wait, it will be eventually :) If you use your camera 
and look for Solaris, you can watch the sun set! ). Head back up, run into 
the door that Pey"j went into, the one by the spinning, floating beacon. 
Follow it into the hangar, then into Pey"j"s Workshop. Take a photo of Pey"j. 
This will give you a full roll of film, which rewards you with the Digital 
Zoom. Run over and grab the Mdisk, then play it at the MDisk player that 
Pey"j was working on. Run outside.
Run back up the lighthouse to snap a picture of the otter. It"s worth a cool 
1000 credits. Back in the Hangar, grab the two Boost units and two POD repair 
units from the workbench, then start pushing the motor. Pey"j will help you, 
and you"ll power up the Hovercraft. Before you leave, make sure to snap a 
photo of the fish down in the water of the Hangar!

Jump in the Hovercraft, then head out to the open waters. Look for a building 
with smoke pouring out - easy to spot. That"s the garage. You won"t be able 
to make it there, the hovercraft will break down, but you"ll get towed in. In 
the garage, are three rhino-people. Take a photo of any of them, it"s worth 
300 units.
Run in and buy the Speedcraft Motor for 1 pearl - the only thing you can 
afford, for now! It"s automatically installed on your Hovercraft. Turn 
around, to the K-bups dispenser. There, you can buy a Meca Impulser which 
increases your Hovercraft"s health gauge by 1 wrench. It costs 1500. If 
you"ve taken every photo so far, you have 3200 units, so buy it! Don"t buy 
anything else, though. Run to the back of the store, to the space engine. The 
dispenser there has another Meca Impulser, for 1500. Head back out, and into 
your hovercraft.
Now another powerful Domz will attack. It"s a FAST moving wormlike doms that 
hovers over the water. Try to take a photo if you can, for a good 2000 units, 
then fight him off. He"s fairly easy. If you stay in one spot or move slowly, 
he"ll rush you, giving you ample opportunity to shoot his head. If you 
accelerate behind him, just stay behind him and fire like mad, he goes down 
fast. Successfully defeating him nets you a 2nd pearl.
After defeating him, snap a photo of the school of fish. An Alpha Section 
flying machine will stop you if you go to the right, so go left into the Main 
Canal. Here, travel straight until you come to a 4-way intersection, then 
make a right, to the pedestrian district.
In the Pedestrian District, head around and up the ramp to the bird man at 
the newspaper vendor. Snap a photo of him for 300 units. A walruslike person 
wanders around here frequently, look for him and snap a photo for 300 more. 
Head up the alley across from the newspaper vendor, and enter the Akuda Bar. 
In here, snap a photo of the bartender (Bull-like man) for 350 units, and one 
of the Shark people for 400, bringing you up to 3850 units and finishing a 
2nd roll of film, granting you a pearl.
The shark person in the booth, talking with the woman, has a code for Room 2 
on the paper in front of him. If you get too close, he"ll cover it up. Try to 
get as close as you can without him covering it, and jot down the code. Run 
upstairs to room &ndash2, and use the code. Inside, grab 3 boost units, then kick 
open the locker to take the pearl. Head outside, and go into Room 1 to get a 
ticket from the goat man there.
Upstairs, you can play the pearl game for cash, or downstairs you can play 
the pellets game against the shark. If you wager 1000 units against the 
shark, you can win a Pearl. Try it if you want, then head back outside. Head 
right, then down the ramp to the Street Vendor. Buy the PA1 from her, and if 
you can afford it, the pearl as well (PA1 costs 1500, Pearl costs 3000. You 
may want to play the games in the Akuda bar to earn money for these). You 
can"t go further because the guards block your way, so head back to the 
hovercraft. From there, use your compass to head to the Black Isle.
Black Isle
Talk to the chauffer, then save your game. Run up until you see a small 
alcove to your right, and enter it. Inside is a vent to jump into. There, 
you"ll find a group of odd plated animals. Snap a photo for 400 units, and 
grab the Starkos and the boost unit in this area, then head back.
In the large area with the beetles, to your right is an AP1 you can"t reach 
yet, and in front of you is a closed door. Stand on one arrow and tell Pey"j 
to stand on the other with the Action key, to open the door. Run inside to 
the Mine. Plenty of things to photograph in here. Start with the fly in the 
first area for 150 units. Run over to the broken ladder, and then talk to 
Pey"j when he calls you over to him, to view the Jet Boots. Hit E to send 
Pey"j flying up... then falling down. Run over and stand on a button, and 
tell Pey"j to use the super action to launch you up. Run over to the gear 
between two boards, and use the action with it to drop the two ramps.
Snap a photo of the map and Analyze it to get a map of the area. Then snap a 
photo of the orange balloon inside of the spiky shell. The latter is worth 
400 units. Run up to it, then have Pey"j use his Jet Boots attack to pop one 
out. You can hit it in any direction, but aim it at the crates of explosives. 
One will open an alcove containing a boost and two Starkos. The other leads 
you to a large, purple anemone. A photo of it is worth 500 units. Run up and 
start smacking it to get Materia crystals from it - each crystal is worth 5 
A grate will block your path - turn around and enter the alcove to your 
right. Here, attack the materia crystal on the ground to get a bunch of 
crystals, and send two balloons flying - Aim one one balloon at the 
explosives in the cart, and the other balloon at the larger materia crystal. 
Gather the small crystals, then run up the ramp you just dropped. Head right 
to get in a fight with a flying Crochax. Try to snap a photo for 1000 units. 
Kill it and grab the Materia. Past it, push the Cart until it"s next to the 
wooden barricade, then use the small gear in the corner. Jump up onto the 
ramp you just lowered.
In this new shaft, snap photos of the green jellies for 700 units, a photo of 
the waving tentacles on the walls for 300 units, and the jellies covered with 
brown shells for 800 units. (This should finish Roll of Film &ndash3 and grant you 
another Pearl) Kill all the monsters in this area for money. At the end, 
stand on the two arrows to open the door.
In this area, kick open the lockers for a Boost Unit, Box of K-Bups, and 
Pey"j"s cutting hammer weapon and tool. I"d recommend buying all the starkos 
from the vending machine, and saving the game. Now Pey"j can open up the 
grates with his tool. Run down the path, and make a LEFT at the evacuation 
map. Photograph the huge creature at the bottom (the Spongus one) for 500 
units, then run past and wait for the creature to emerge from its shell, and 
take a photo of it for 500 more units. Head out of this shaft using the 
tunnel to the right of the evacuation map.
Head all the way back out of the Secondary Shaft, down the ramps, and this 
time let"s backtrack all the way out to the mine entrance (Not a long run, 
really). Remember the vent? We"re going in again. This time, tell Pey"j to 
use his action on the grating. Run to the end of the vent, and snap a photo 
of the pinkish slug thing that you see across the yard, netting you 300 
units. Jump off the vent and you"ll land on a ledge with an AP1. I"d 
recommend giving it to Pey"j, but that"s your choice there. To give it to 
pey"j, open your inventory, go into the S-A-C, select it, then move the 
cursor to Pey"j and drop it on his picture.
Head back into the mine, down to the grating that barred your path before. 
Open it with Pey"j"s cutters, then buy everything in the dispenser machine 
(Another PA1 is here!). Head down, Jade will hug the wall under the ramp. 
Pey"j will stay behind, but he can still do his super action. Use it once to 
hit the crystal with an orange balloon creature, then run up the ramp and 
push the cart all the way over. Head back down and hit the cart with an 
orange balloon guy, to knock down the ramp for Pey"j. After fighting off the 
enemies, run back over the ramp to the hole in the wall it was covering. At 
the top, take a photo of the amoeba (750 units). Heac back out, and use 
Pey"j"s jet boots to catapult you up on the switches, just like at the mine 
entrance. Jump into the new room and press the button to open the door. Save 
the game on the Mdisk machine. In the corner of the room, kick the power box 
to turn off the lights. Then, grab your camera, and look up towards the 
middle of the room. There should be a greenish creature circling there! Snap 
a photo. Open the grate, and head out.
Take a photo of the flying nautilus shells, nabbing 500 units, then jump 
down. After Jade steps on the eggs, take a photo of the creatures you fight 
(900 units). If you use Pey"j"s super action, he can knock these into the 
air, just like the orange balloons. Use this ability to hit the large materia 
crystals and ramps, as you fight. Make SURE you knock down the ramp, to gain 
access to a Mdisk player and three crystals you can hit with your staff! Run 
to the gear and have Jade use it, to lower a platform. Buy everything in the 
dispenser unit again, then move on. Make your way past the anemonies until 
you find one that"s on the ground instead of a wall. After hitting it until 
the tentacles retract, use Pey"j"s super ability to smash it flat. Run past, 
and be ready for the boss. To your right, is the photo you need to take, of 
the two creatures. Wait until they both pop out, then snap a photo. The boss 
There are 4 holes the boss can pop out of. When it appears, take a photo 
(3000 units!), then have Pey"j stun it with his super attack. Do a combo, 
then kill the jellies that pop out. Use Pey"j to stun it the next time it 
pops out, combo it, then kill the flying creatures. Now the boss will fly 
over you and attack with a laser. Charge up your staff to hit it when it 
comes near you. Once you hit it, it drops down again. Repeat this process 
(Combo it, then charge attack when it flies over) until the boss bites the 
dust. Another pearl is yours! As is a cool 3000 units for a job very well 
After the cutscene, jump into your hovercraft and head back to town, to the 
Pedestrian district. At the newsstand, you should have more than enough 
credits to subscribe to both newspapers. Do so if you want to. Across from 
the vendor, is a door. Head in. You"ll be blocked by red beams, but you can 
snap a photo of a spider there for 350 units. Head out, then into the Akuda 
bar. Save your game. I"d recommend doing the pellet game for a pearl - you 
have plenty of money to spare. If you lose too much cash, just load the game 
and try again. It"s tough, but the pearls are very necessary. Be sure to 
practice in the "training" mode a couple times before you play for the pearl!
Head upstairs and talk to Peepers. Give him the password, then play his game. 
It"s very easy. This gives you a ticket, jot down what the code is. Use the 
code to enter the Iris base. Once in there, watch the cutscene and take a 
photo of the cat girl (400 units). This should net you another pearl. Go 
down, watch the cutscene, then grab the mdisk and watch it. Save your game, 
then head out. Now that you have a city pass, go back to the square where the 
guards stopped you before. Buy the AP1 and Pearl from the street vendor, if 
you didn"t before. At this point, doing everything I"ve told you (If you 
didn"t lose too much money getting the pearl from the pellet game), you 
should have around 11000-13000 units.
Head back out to the main plaza, past the guards, and enter the door leading 
to "Transit". Here, kick the materia box for some units, push the locker 
aside, and crawl through the opening. You can crawl under lasers that are 
high, and dive (Right-mouse-button) over the low lasers. The point of this 
area is to reach the pearl at the top. To do so, you"ll need to follow the 
conveyor belts until you reach one that has a small nook to the side, where 
you can jump to another. Be sure to dive over the low lasers, crawl under the 
tall ones, as you go. The closer to the pearl you get, the harder it will be! 
If you get lost in this area, stop on a nook, take out your camera, and plan 
the route to the pearl. Once you grab the pearl, exit the area, then enter 
Ming Tsu"s shop.
First, talk to the storekeeper and give him the Password. He"ll give you two 
MDisks (Iris newsletter issues) and subscribe you to the Iris NewsFLASH that 
e-mails you with the headlines. Second, take a photo of the fish in the tank 
next to him :)
Buy a pearl detector (3000 units), animal detector (1000 units), Pearl (3999 
units), then you have your choice - buy a super-attack strengthener for 2000 
units, or buy an AP1 and Meca Impulser for 1500 each. I"d suggest the latter, 
as I didn"t find the super-attack strengthener all that useful. It"s up to 
you. I"d suggest coming back after you get more cash to get it.
Head back to the Mammago Garage. You can easily afford the Neutralising 
cannon at this point, it"s only 5 pearls. It"s installed automatically, and 
this IS needed to complete the mission. Once you head out, the Domz attack 
again! This is a good opportunity to test out the cannon. Only fire it at the 
ships that have GREEN contrails.
Now you should have 4 pearls if you"ve followed my directions and done 
everything so far. We can still get 5 more at this point.
1) Do the hovercraft races 1 and 2. Winning nabs you a pearl and 1000 
credits, for each race.
2) Straight out from the Mammago Garage is a beach, with a cavern leading to 
the Looters Cavern 1. Follow the Looter through this cavern to get a pearl. 
Shoot at boxes along the way to get extra materia crystals for extra money. 
Avoid the red beams - they"ll damage your Hovercraft. If you don"t think 
you"ll make it through a door, use a speed boost. At the end, shoot him to 
get money and a crystal!
3) Across the bay is a cavern to the Vorax"s Lair. Enter this area and snap a 
photo of the frogs (450 units), then press the button on the cabinet and grab 
two boost"s and an AP1. I"d suggest giving this to Pey"j so you have 6 life, 
he has 4. Save and enter the cavern. Use Pey"j"s super attack to knock some 
of the small enemies into the air, and knock them into the ramp and materia 
crystals around. Run up the ramp and kill the jellies, then use the orange 
balloons to knock down the ramps and hit the materia. Cross the ramp leading 
to the 2nd balloon to knock down another ramp, get more materia, etc. Head 
back, then run down the ramp and attack the materia crystal for money. Jump 
over and kill all 3 Crochax for a pearl!
4) Head out and to the right, down the water passage guarded by an Alpha 
Patrol ship. Since you have the Neutralizer cannon, you can destroy it. AFter 
it"s dead, shoot the crates in the water for money, then enter the Looters 
Cavern 2. Use the same tactics as the LC1 to get another Pearl.
Head down the channel further. Another alpha ship appears, and tows you away. 
Shoot it down, then enter the cavern near it. In here, take a photo of the 
little worms (400 units), then kick "em for a few units. You can"t enter this 
door yeT, so head back out to the channel. After getting all five (2 races, 2 
looters, 1 vorax lair) pearls, head down to the black isle area. You"ll see a 
huge pipe leading to the Nutripills factory, with another Alpha Section ship 
guarding it. Blow the ship to peices, then enter the factory.
Nutripills Factory
At this point, You should have 5 PA1"s. I would recommend giving one or two 
to Pey"j. Otherwise he"ll get whiny about it :) Once you"ve given some to 
Pey"j, jump up a couple steps and turn around. Take a photo of the flying, 
fanged creature, the Vorax (500 units). Keep hopping up until you see a bar 
code in red. This is the serial number you need to send the governer. Just 
take a photo, get the code, enter the door. It"s that easy. Now you"re inside 
the main area of the factory.
First, have Pey"j open the gate, and run through. The rats here are easy 
enemies. Kick "em for 1 materia (5 units of money), or dive on "em with the 
right-click, for 2 materia. Take a photo (200 units), then run over to the 
red lasers. Dive over the first, then crouch under the second, then dive over 
the third and push the button to turn them all off. Next, you need to push 
the crate into the groove on the floor, then over to block the electricity. 
Save your game now, at the Mdisk player. Next to the elevator, is a broken 
piston. Pey"j can fix it, but it doesn"t have any power to move, or a fuse. 
That"s your next step.
Turn to the right, and enter the Laboratory. The second you open up the 
elevator, you"ll be attacked by tons of mechanical spider things. Since 
they"re not living, don"t bother with a picture (They"re hard as hell to 
photgraph, too). The ones in red, are the ones about to attack, wait until 
they get in range then swipe at "em once. Get on the elevator, then ride it 
up. At the top, run towards the electricity. A Security robot shows up. You 
can"t kill it with your staff alone, but if you combo it, the laser will aim 
upwards so you won"t have to worry so much about damage. The goal is to knock 
it into the electricity, which damages the electrical field. Once you do 
so... run through the door. Here you"ll find Double H being tortured by the 
DomZ. Take a photo as evidence, then turn around and photograph the serial 
number. Since you got the evidence, the governer will send you the code. Use 
it, to get the Gyrodisk Launcher. Turn around, and use it on the Domz machine 
to free Double H, and earn a pearl. Walk up to the Grate, and have Double-H 
do his special action for a way out, and a laugh :) Run around to the other 
side, and save, a boss battle is coming up next.
Wallhug your way back to the main elevator room, and you"ll be attacked by a 
huge green critter, who grabs Pey"j. Take a photo first (3500 units!). He"ll 
jump up to the side of the room. Zoom in your camera, use a Gyrodisk to make 
him jump back down. While he"s up on the side of the room, he"ll fire green 
shots. Just stand between two of them to avoid getting hit. Be sure not to be 
around him when he lands. After he lands, fire another gyrodisk to make him 
cover his eye. Run up, and smack him around with your staff. He"ll take a 
beating, then jump back up. Repeat this process : Hit him with a gyrodisk 
when he"s up on the ducting on the wall, avoid him when he lands, fire a disk 
to blind him, then hit him with your staff. Do it three or four more times, 
and he should let go of Pey"j, and die.
After he dies, backtrack across the crate that"s blocking the electricity, 
all the way back down to your ship. Once in the ship, head through the tunnel 
in the top of the screen to reach the pearl that the creature drops. Head 
back up, and once you jump back over the crate to the main elevator area, 
make a sharp right, to enter the electrical room. Time your run past the 
electrical arcs, until you reach the room with the fan. This part is easy : 
Hit the fan a couple times with the gyrodisk to make it power up the button 
out of here. Be sure to bnuy the kbups from the vending machine, then push 
the button to enter the dynamo area.
Circle around to the back of the dynamo (Generator), and grab the keycard. A 
robot will attack. You can stun it briefly by having Pey"j use his jet boots 
attack with E, or whatever you bound it to. If it starts glowing red, it"s 
going to roll at you, so dodge out of the way. Smack it when it"s not red, 
until it dies. It"s a bit tricky, but you"ll get the hang of it. After you 
kill it, grab the keycard and circle back around to the front of the dynamo. 
Five more will attack you (What a pain!). Be SURE to have Pey"j use his jet 
boots attack, and knock one of them into the electricity! That way, you can 
get another PA1! Once they"re all dead, use the key on the triangular button, 
to turn off the power. Now grab the fuse. When the power comes on, turn it 
off again, then quickly run behind the generator, to grab a second fuse! Run 
back to the elevator.
Use one of the fuses in the elevator, then look up at the cable that"s been 
severed in two. The support for that cable is damaged. Toss a gyrodisk up at 
the damaged support, and the cable will drop down, gaining power from the 
electrical field below! Now you can use the Elevator to head up. I"d advise 
saving your game before you head up. Once you"re ready, go to the top of the 
elevator, to the upper hall. Once you hit the top, Pey"j gives you a disk. 
Run up to the double-doors, and have Pey"j push one button, while you push 
the other. THey both have to be hit at once. Once inside, the Domz attack! 
Try to take a photo if you can, it"s worth 900 units. 
Once they"re dead, climb up the machinery and kick open the grate. First, 
walk (DO NOT RUN, or you may trip an alarm!) over the pipe to the middle. 
Turn around, and you"ll see some crates going through an X-Ray machine. When 
they pass through the machine, you"ll see a skeleton appear. Photograph that 
skeleton for the first report! WALK over to the far side of the pipe, and 
enter that room. There"s a grate with a white mouse, jump down and walk down 
the ramp. At the bottom, is a map of the factory. Photgraph it, and analyze 
it, for the map of the area. Then crouch, and SNEAK up to the white mouse to 
grab a photo. Then head back to where Pey"j is.
Bummer, Pey"j is gone now. And WILL be gone, for almost the rest of the game. 
You will find ONE PA1 that Pey"j drops. If you gave him 2 or more PA1"s, then 
you get ONE back. So you CAN lose PA1"s if you"re not careful here! Push the 
crate underneath the slit in the door. Jump on top, then throw a disk through 
the slit, and hit the button to open the door. You can"t pass the lasers, so 
kick open the grate next to them, and crawl through. After a very brief 
conversation with Double H, crawl through, past the guards, then kick the 
rats as they come out of their holes for a few credits. Be prepared for some 
stealth maneuvers, as now you"re up against Alpha Sections, who are VERY 
strong, VERY tough, VERY good fighters!
If you missed the report with the X-Rays earlier, here is another place to 
get them. First, throw a disk at the air tank on the soldier watching the 
crates. The second soldier will be alarmed, so stay out of his sight! When 
the second soldier runs to help the first, throw a disk at HIS air tank! Now 
they"ll both be helpless. Run up and kick them to kill them. Alternatively, 
sneak slowly past them to avoid detection. If they detect you, run back to 
entrance to the area, and jump into the small nook. There you can avoid 
getting spotted.
In the second room, do the same :) Either nail both of the Alpha Sections in 
the air tanks with disks, or crouch under the small wall, wait until the 
patrolling guard turns around, then run into the next area. In this area, 
there"s only 1 patrolling guard, but nowhere to crouch. Either sneak behind 
him carefully, or just toss a disk at his back and kick him to kill him. I 
recommend the latter. In the final area, Double H needs your help to get past 
the flames. You need to use the Gyrodisks to hit the buttons under the 
flames, 1 at a time, starting from the left. Be quick! Once you"re past, save 
the game, and have Double-H push the button to lower the lasers. You can 
watch Pey"j"s Message if you want (Touching...). Also, I"d recommend giving 
Double -H a PA1 or two. Don"t worry, he won"t vanish like Pey"j did. Run down 
the corridor, and you"ll find an alpha section soldier blocking your path! 
Don"t bother trying to fight him, jump up on the machinery, and run OVER him. 
Then kick him from behind :) You can sneak away, but why not get an extra 
kill, and 5 more units? :D
In this next area, you have two options. Either sneak past the two guards, or 
KILL "EM! I definitely suggest the latter, as this is a hard part to sneak 
past... but if you can get past the area they"re both at, you can open a 
cabinet for another PA1, a set of PODs (Think of it as a box of K-Bups, for 
the hovercraft :) ), and a Box of K-Bups. Run out, and around, to the X-Ray 
verification room. Turn off the lasers here, and you can return to the 
entrance where they kidnapped Pey"j. However, there"s no need to go there 
yet, except to save if you want. Now, see those boxes moving across they 
conveyor belt? The object is simple - keep a box between you and the Alpha 
Section guard at all times. Sneak past him by staying behind a box, it"s that 
easy :) Another alpha section guard will be ahead, but don"t bother. You 
can"t sneak past him, and killing him wastes time. To your right is an alcove 
of boxes, run over there. Don"t worry if he sees you, it leads to another 
area, he won"t follow.
In the closet, kill the rats if you want, then run around to the vending 
machine. Buy the K-Bups, and the starkos if you want. Make sure you have at 
least one starkos! Head over to the cabinet in the corner. It"s empty! Put a 
Starkos in, then be ready to photograph the little insects that come out... 
another 700 units in your pocket. Head out, then climb up the boxes and enter 
the Nutripills vat area. Press the button on the pipe next to the rat, to 
make the guard come investigate. After he checks the pipe, sneak past him, or 
use a disk to disable him as he returns to his post. I always suggest the 
latter ;) Run past him. In this area, you can hit the spiders with disks for 
some money, if you want. Push the button next to the conveyor for the MDisk 
inside, and open the cabinet for Pey"j"s Jet boots, and a starkos. Take a 
close look at the bottom of Pey"j"s boots! Here are two codes... run past, 
and two robots will attack. Combo both of them to make them aim up, to avoid 
damage, then knock each one into an electrical field. In the room with the 
cabinet the boots were in, run through the door to the Computer Room. Open 
the cabinet for another MDisk.
If you haven"t watched Pey"j"s message by now, watch it now. The codes on the 
bottom of the boots, are the codes he mentions! Also, watch the surveillance 
mdisk, and if you want, the hillyan army databank mdisk. Save the game, while 
you"re at it. Head out, then through to routing. Two routes are currently 
blocked off for you, so go though the hall with the blue lasers. Jump/duck 
past them, then push the button to open the door. quickly run up to the red 
lasers, then crawl under, and dive under through the door. Time to be 
STEALTHY. Crouch under the blue lasers and stay crouched behind the barrier 
until the guard turns away. Then crawl underneath the platform he"s on. Head 
around to the back, and toss a disk at him when he"s turned away, to kill 
him. Ride the grav shaft up.
This part can be tricky. You"ve got to sneak behind one of the soldiers, and 
avoid the attention of the other. If you"re lucky, you can toss a disk and 
the two soldiers will walk very close to each other, making it VERY easy to 
move behind them. If you get caught, run away to the little niche in the 
corner, and hide there until they don"t notice you anymore. Sometimes they"ll 
call a probe to scan the area for you, if so, DO NOT BE CAUGHT IN HIS LASERS. 
You will be instantly killed. Once past these guys, you"ll find an area where 
boxes are being moved from one conveyor to another. What you"re SUPPOSED to 
do, is to crawl past the guard by using the box as cover, then use the crane 
to move across the conveyors to the other side. Myself? I killed "em with 
disks, but it was a DIFFICULT fight... If you absolutely have to, try to 
remember that the staff"s super-charge ability is the BEST way to take out 
these guys, as it often hits their air tanks.
Once you"re on the far conveyor belt, head through the door. To get past the 
electricity, just be sure to duck, and once you"re past, save. Wall hug past 
the window, and you"ll see your next objective... the Alpha Section soldier. 
You"ve gotta take a picture of him, but you can"t from where you"re at. At 
the far side, you can see the button on top, but you can"t reach it. Hit it 
with a disk, then get on the platform. Once on the platform, hit the button 
with another disk, then QUICKLY duck under the electricity. Crawl through the 
duct, and you"ll see a lone alpha section soldier guarding this area. Stay in 
the duct, however, and you"ll see an opening to shoot his tank easily, once 
he turns away.
The next area has some blue lasers that slowly move up and down. Just dive 
over the ones that are down, and walk under the ones that are up. Easy! Now 
you can finally take a photo of the Alpha Section, to finish your report! 
Move along, and you"ll find two alpha sections patrolling. Try to nail "em 
both with disks, one at a time... Moving along you"ll find ANOTHER patrolling 
Alpha Section... easy pickings for you and your disk launcher! :) In this 
third section, crawl down to the landing, but NOT all the way down the ramp. 
Before you move on, make sure that BOTH soldiers are looking away, or you may 
end up being caught on the ramp. Once they are, either sneak past them, or 
just kill "em both. Of course... I suggest the latter. In the corner of the 
room, is a vital keycard, inside a cupboard. Grab it, turn off the lasers, 
and head on through. Now you will see a door to use your new keycard on. Do 
so! You"ll end up behind the alpha section guarding the door. Since you"re 
behind him... well, you know what to do! :) After he"s been dispatched, take 
a photo of the lock he was guarding, and send it to missus mayor for the 
Head through, and it"s boss time! To kill this boss, hit its leg so that it 
lifts. Double-H will come down to help you. Essentially, you must tell him to 
attack with E (Or whatever you bound it to), and then attack as well. Be sure 
you"re attacking the leg with the DomZ growth on it, and Double-H will attack 
the other. Once the boss falls over, toss a disk in to hurt it. Repeat this a 
few times to get yet another pearl! Head past the broken electrical barrier, 
and grab another PA1. Save your game, then head down the elevator. Head down 
to the bottom of the service elevator area, then go into the laboratory. Push 
the containers into the small slots on either side of the electrical barrier, 
to open it up for you. Inside, take a photo of the mosquito on top of the 
cow, then take the pearl inside the machine. Time to head all the way out to 
the elevator room, and save!
Head out, then over the bridge to the barred room. Double-H can break through 
the bars, openning a path for you. You should have one fuse left, put it 
in... now you only have a few minutes to get Double-H back to IRIS! Head back 
to the hovercraft (Don"t get too far away from Double-H!), then out of the 
factory. In this part, use CTRL to zoom past most of the mines. Just dodge 
the mines as best you can, and rush to the city. Lead Double-H through the 
city to the Akuda bar, then up to the IRIS hideout. After the cutscene, grab 
the pearls. You"ll get 5 pearls for finishing the Nutripills mission!

First and foremost, save your game! You"ve just completed your first mission, 
and your next big one is coming up. Head outside. (I personally LOVE how the 
people start to back you up after you complete the mission :) ) At this 
point, you have several keycards, and can start reclaiming pearls from the 
Alpha Sections. Just outside of the Akuda bar, is a door with a triangle. Use 
your key to enter. Inside, kick the materia box for some cash, then push the 
BIG box with Double-H"s help. Crawl under the beam, then get ready for a 
TOUGH descent! I"ll go through it step-by-step.
First, after crawling under the blue beams, drop down and hang on the edge 
where the ladder is. Don"t fall until the lasers start to power down!
Second, drop down when the lasers are at the top and left, respectively.
Third, wait for the two lasers to pass you, then crawl to the next barrier.
Fourth, simply move past when the lasers go down.
Fifth, crawl to the left until blocked by the laser. Don"t worry about the 
one chasing you. Just keep moving left. When the laser blocking your path 
powers down, move again. The laser that"s chasing you shouldn"t get a chance 
to touch you.
Last, drop down each area individually. Wait until the laser moves past, then 
follow it. THe last laser is FAST, you may lose a heart.
Down in this area, is a new problem you"ll have to face. See the two floating 
turrets? By thsemselves, they won"t be able to touch you. But, when you get 
caught by a guard, they"ll instantly kill you, and force you to restart the 
area. VERY annoying, but nothing you can do about it... Move down the shaft 
with the blue lasers to enter the area. Your goal is to get up the ladder and 
into the vent. I wouldn"t recommend even TRYING to kill the alpha sections in 
this area, you"ll end up dead instead. Just follow one of them as they walk 
through the lasers, until you reach the vent, then jump up. Kick the rats to 
get past. Move ALL the way down the vent, and shoot the button through the 
broken glass. Then move back to the opening, and shoot the button there. All 
the lasers should be off now. Now you"re 3 pearls richer! Move along, and 
kick the materia crate for cash, then press the purple button. Time to exit, 
which (Unfortunately) isn"t any easier than entering was!
This next section only has ONE alpha section patrolling, so go ahead and take 
him out with disks. Crawl under the lasers to the button, then press it to 
open the door. Quickly CRAWL over to the door and through it. I had FUN with 
this part :) The elevator goes up. Along the walls, you"ll see lighted 
channels. This means that an alpha section will appear there. Duck behind a 
crate so that he can"t see you. Keep moving behind the crates, until the 
alpha section guard gets on. After he gets on, ride to the very top, avoiding 
both him and the other guards in the niches along the wall. If you get caught 
even ONCE, the hover-turrets will instantly destroy you. So don"t. At the 
top, let him walk away, then follow him slowly and at a distance. Once he"s 
beyond the barrier and out of sight, jump onto the crate, then through the 
vent, and out. Grab the two K-Bups in the area, then push the button to exit 
the area.
Head back to Nouri"s shop, and buy the latest pearl from her. Behind her 
shop, on the 2nd level, is a door locked with the square key. Head inside. 
Remember the ticket you got in the Akuda bar? That"s the code you need to get 
this pearl. If you didn"t get the photo of the starkos-eating bugs, you can 
do that here, too. Head out, and into Ming Tsu"s Shop. The only thing to get 
here is another Pearl, and (If you want) give him the passcode to get a copy 
of the report you just completed! Save and watch the report, then head all 
the way out. Now, look around for the barred door, which Double-H can knock 
open. Enter this area.
Get in the elevator, and have double-h push the button. At the bottom, keep 
going until you reach a guard. He"s alone, so don"t hesitate to take him out 
when he looks away. You can go through the route he was guarding, or you can 
turn around, jump down, over the sewage, then jump up to reach the room that 
was blocked before. Inside is a materia crate and two Sets of Pods, so I 
wouldn"t pass this up! Once you grab "em, continue past the area previously 
guarded by the alpha section. In the next area, once again, there is only 1 
guard. But this time, there are also floating sensors to avoid. Hit him with 
a disk, then walk past the sensors and kick "im. In the next area, kick the 
crates, then move up to the button on the floor. When you stand on it, the 
door opens. RUN until the laser is next to you, then crawl under the laser. 
then run to the door. Dive over the lasers, and through the door! Whew...
Tons of Materia boxes in here, as well as another Pearl! There"s 10 boxes, 
worth 50 units each. Once you"ve gotten them all, time to do ANOTHER laser 
run... same idea as before. RUN until the laser is close, duck under the 
laser, and run until you hit the door. This time, though, there"s two 
lasers... your reward? Two more pearls! Not bad at all! Head up the elevator, 
but be ready. This is a FUN Chase, in my opinion! The second you move past 
the lasers, you"re chased by an alpha section soldier and a bot. Just run, 
and avoid the sensors along the way. Keep going, until you reach a 
cul-de-sac, where you have to turn and run up the screen instead. Follow the 
path until you can jump up two crates, then head out. Now you"re done here, 
let"s head back out to the hovercraft. 
Time to head back to Mammago"s! This time, pick up a Jump kit when you"re 
there. Buy repair pods or whatever you want to, then head out. Head back into 
the main canals, and now you can jump the laser barrier on the left, and gain 
another pearl from the crate! Head back out, to the lighthouse area. Before 
we jump the barrier, head over to the area where the looter"s cavern 2 was. 
Head down this water channel until you find a gate to the left, leading to 
the Alpha Sections" underground HQ. Save the game, Photograph the worm guys 
if you haven"t, then head up and through the door. A Crochax has a pearl! 
Head through until you meet the little egg-shaped robots again. Double-H can 
pop "em into the air just like Pey"j could, do so to hit the electrical 
barriers. Disable BOTH barriers (Use the button to get another robot), then 
head through to the right of where you entered. You"ll find a black security 
robot guarding a cabinet. Knock him into the electricity, then open the 
cabinet. Inside the cabinet - a Meca Impulser, and two speed boosters... Grab 
them all! The buttons in the next area summon robots, which you"ll need to 
get past all the electrical barriers. Use one, then knock the black robot 
into the barrier, then get two more egg robots to get to the crochax. Two 
more will appear, fight all 3 for 3 more pearls. Head back out to the 
hovercraft, then out to the canal.
Head left, towards the black isle, then behind it. There you should see 
Megaptera Purpurea, a giant whale. Take a photo when it jumps up! You can 
also get Manta Cyanea here, the flying Manta Ray. Head back through the 
channel, to the area outside of Mammago. Use your new jump kit to hop over 
the laser to get out to sea. Out there, take a photo of the whale you see 
there, and the red flying manta. Turn left, and enter the cave on the small 
island. Welcome to Looter"s Caver 3! Use the same tactics as before, to net 
another pearl. My advice is

Aquaria [Walkthrough]

Haris Alexiou - Discography 1975-2014